In this week’s lecture, the two presenting teams compared and contrasted two VR storytelling experiences: Dear Angelica, an illustrated series of memories about a girl who lost her actress mother at a young age, and Zero Days, a documentary about the virus Stuxnet created by the US and Israel to sabotage an underground Iranian nuclear facility. This week, I have personally experienced the VR drawing tool Tilt Brush and Dear Angelica. I thought Dear Angelica, made by the Tilt Brush, was an amazing immersive experience, and the emotions I felt were stronger than what I would feel if I were to just watch the story on a normal screen. For example, when “monsters” were engulfing Angelica, I felt fear for my safety and I was put into the perspective of the character. The ability for the creators to manipulate the scale of the illustrations in respect to the VR viewer is a fascinating tool to enhance the experience. For example, during the scene when Angelica and her daughter were in the hospital, the scene was incredibly small and delicate, corresponding to the hopelessness of the situation. Experiencing the Tilt Brush allowed me to greater appreciate Dear Angelica. One team mentioned that the Tilt Brush not a practical tool since it is so much more expensive compared to normal art supplies, but I think it is so much more useful because artists can actually draw out 3D prototypes. I was completely immersed in the VR experience and I do think that VR will become more and more important for artists in the near future.