oFx – perspectival portrait
geometry changes
pupils change in size
graphics primitives movement
pupils move across the screen, according to the mouse position
color
created RGB colors using ofColor
gradients
created the background using a circular gradient
sound
added sound upon building the sketch and looping it
collision
attempted to keep the moving pupils inside the eyes.
video
the sparkling water is a video I took on a boat, and masked into an ellipse in Premiere Pro
attempt at serial
because I made this code by altering Prof Michael’s gyroscope code, there were parts that were already setup to be used with the Serial port in Arduino. I changed the port name to correspond to my own, but didn’t get a chance to test the code with actual circuitry)
attempt at more sound
after making the serial connection work, my next step would be to connect these gyro axis with the tones in the sketch’s song. I’ve done a variation of this in Processing here:
Here is a recommended library for openFrameworks that looked interesting:
https://github.com/micknoise/Maximilian/blob/master/openFrameworks/openFrameworksExamples/OSX/OF_0.9.0_OSX_XCode7_mySketch_maxim/src/ofApp.cpp