Project 1 – Networked Cities

— Working with Olivia Bonner

For project 1, we focused on the metro system of Paris, and this interconnectivity of different paths in the same place, that create this organised chaos. People go from point A to point B, but each have a different attribute, which creates this intertwinement.

The idea started with the initial idea I had about a building that would obstruct all different kinds of systems in the urban space and would be considered a rural building and space in the city. I am still keen on the idea and would like to develop it more.

 

Using a cardboard / wood cutout of a silhouette, we’re going to disturb the crowd by putting it in several general pathways in the metro station (Châtelet – Gare du Nord – Saint Lazare) [putting the cutout on the rails???]

To document the disruption, we’re going the film the installation (probably in time-lapse), and it would be considered the final work.

Olivia wants to make the video more chaotic, with different layers overlapping (more crazy and colourful, a bit like under LSD) but I don’t agree.We have different styles and I’m having a hard time finding a middle ground.

[It will also be accompanied by an analytic text (written by Olivia) that analyses the obstruction that occurs.]

 

Would it be considered a resistance? Going against the grain of the system? Or would people be unbothered.

— I’m still interested in the phenomenon of the urban space, and how if we take individually urban layers and divide them from one another, it  no longer is an urban space.

This goal will be achieved if everyday practices, “ways of operating” or doing things, no longer appear as merely the obscure background of social activity, and if a body of theoretical questions, methods, categories, and perspectives, by penetrating this obscurity, make it possible to articulate them — Michel de Certeau, The Practice of Everyday Life

Statues Installation:

Installation proposal of statues of people walking in metal in the middle of hallways in the metro station

We finally decided on redesigning the Châtelet metro station in the style of a funhouse. Still on the topic of disruption of a system, we are creating a
“unfuctional” station. While the metro is used for fast commuting and for its fast and easy functionality, we are redesigning it in a nonfictional way.

So we are mainly inspired by amusement park of fun houses plans

 

forcing the participants into a unfunctinal situation.

– the element of surprise – irony – satire

We are adding elements and changing the structure of the station in our favour. The audience will not knowingly be put in into the game in entering the station, and playing by our rules.

 

Sketches

Initial brainstorming and planning of the “funhouse”

Miro

Inspo:

The Nolli map reflects Bufalini’s map of 1551, with which Nolli readily invited comparison, however Nolli made a number of important innovations. Firstly, Nolli reorients the city from east (which was conventional at the time) to magnetic north, reflecting Nolli’s reliance on the compass to get a bearing on the city’s topography. Secondly, though he follows Bufalini in using a figure-ground representation of built space with blocks and building shaded in a dark poché, Nolli represents enclosed public spaces such as the colonnades in St. Peter’s Square and the Pantheon as open civic spaces. Finally, the map was a significant improvement in accuracy, even noting the asymmetry of the Spanish Steps. The map was used in government planning for the city of Rome until the 1970s; it was used as a base map for all Roman mapping and planning up to that date.

The map is framed with a vedute by Stefano Pozzi. A scaled-down edition, a collaboration between Nolli and Giovanni Battista Piranesi, was published in the same year the original map was finished. Piranesi was instrumental in getting the work printed; Giuseppe Vasi also contributed.

I really like the aesthetic of this work, I would love to find a way to incorporate it.

 

The intellectual foundations of the Situationist International were derived primarily from anti-authoritarian Marxism and the avant-garde art movementsof the early 20th century, particularly Dada and Surrealism.Overall, situationist theory represented an attempt to synthesize this diverse field of theoretical disciplines into a modern and comprehensive critique of mid-20th century advanced capitalism.

The work of the Situationist interests both Olivia and I, in the sense of the aesthetics again.

Initial changes of the map

Project 1

I started with a simple base of the map, of blueprints of Chatelet.

 

And then based on my sketches, I created the connections between the entrances and the lines, and the activities you have to get through to get to the Line. (using Miro)

Idea development, and planning of activities in the station using Miro

After presentation:

still don’t feel like the project is done, and not satisfied with the aesthetic outcome.
Looked into The Fun Palace

Joan Littlewood and the architect Cedric Price came up with the idea of the Fun Palace as one building in 1961. It was their dream to build a space where people in the community could come together to celebrate arts, science and culture.

I really like this aesthetic of the work, and feel like it mirrors well my view of it.

 

Place Observation

For my place observation exercice, I chose a Velib stop near Parsons. I decided to go with an audio recording to describe the spot. Since the city has a lot of noice (pollution one might say), it was hard to really get key elements with sound that described the spot . I’m am more and more interested in sounds, especially urban and how we can differentiate them from one and an other and what would we really call an urban sound if the sounds are not all mixed and overlapped together.

 

 

(Audio Files to be added)

About me

Confused

 

Still leaning towards photo, video and graphic design. (+ painting; going back to it)

 

Art or Design

Very interested in Architecture.

 

Focus more on Lebanon.

 

Excels at research, sucks at documentation. Rarely knows what the outcome is more go with the flow rather than plan (because it never turns out as planned)

[Stubborn / devil’s advocate]

 

 

Wearable Sculptures

 

We wanted to criticise and show how today we are blinded by trends of fashion. We wear items and outfits that aren’t necessarily comfortable, or because we like them but because they are trendy.

We were inspired by Ruffs worn in the middle ages and renaissance eras. These Ruffs showed status and were uncomfortable yet very trendy.

            

 

The sculpture is not comfortable which is the first aspect of the virtual reality.

 

The second virtual reality aspect of it is when you wear the head “situation” your head is in a closed tight environment while your body is in another space and freer. You can’t see the “outside world” which forces you to use your other sensed besides sight to get around and know what is happening.

 

 

 

To create the piece, we took the wooden boards and cut them in half. We then sanded them down and stapled them together for them to sit on the shoulders of the wearer.

Sanding down the wooden pieces.

 

 

 

 

 

Dropping 40 and half hours pt. I

Dropping 40 and a half hours

 

 

This is a remake of Ai Weiwei’s Dropping a Han dynasty urn. Ai Weiwei spent thousands of dollars on the Han dynasty urn that he recklessly broke to provoke and criticise the Chinese government.

We wanted to criticise Ai Weiwei on how he spent thousands of dollar by showing us dropping personal value and effort. We spend cumulatively 40 and half hours between research, class hours and creating our personal urn and then we dropped it and broke it.

 

We also filmed the process of creating the urn and showed it also in as a projection to give context about out remake.

https://www.youtube.com/watch?v=0ecII7qFq6Y

 

 

initial sketch of the urn

 

 

 

We kept the same format as Ai Weiwei, with three pictures of the process of dropping the urn in black and white.

Père Lachaise – Seminar

 “THE CEMETERY”
Written by
Lara Bijlenga, Ilona Vileyn-Salah, Farah Mrad, and Kathryn Frey

THE CEMETERY


FADE IN:
EXT.  “LA PERÈ LACHAISE” CEMETERY - DAY
A hand reaches from the inside of a caveau. AMY, 22, a newly
buried body in the cemetery steps out. Her white shirt has blood
stains on it and her skin is tinted purple. She looks around,
and begins to walk. Birds chirp, leaves crunch, and the sun
shines brightly.
Her step is slow and heavy. She continues to look around, trying
to orient herself with where she is. She turns a corner.
PAN TO NICOLE, 23, standing up behind a tomb stones.


                             NICOLE
                    (yawns loudly)
            What a beautiful day to be alive! I mean
                    (beat)

dead.

TEASER
FADE IN:
EXT. CEMETERY - DAY
AMY continues walking through the cemetery, confused.

                               AMY
                  Wh- Why am I in a graveyard?
CUT TO SASCHA, 32, a Russian chemist killed in the Chernobyl
Disaster, of sitting down and smoking a cigarette.

                             SASCHA
            So there is new girl in uh - in graveyard.
PAN TO AMY, still wandering around, looking for any indicator of
why she is here.
                        SASHA (continued)
                      She buried yesterday.
                    (she looks over at Amy, then quickly
                    back to the camera so she doesn’t see
                    her.)

See? Idiots.

CUT TO WES, 19, playing air drums. His hair is swooped over his
face in a mop-head style, cap is on backwards, and his jeans are
sagging.
                               AMY
                         (walking up to Wes)
                     Hello? Hello? Excuse me?
WES does not see her.
                         AMY (continues)
                     Hello? Hello? Excuse me?
                      Hell-oooo? Hi! Hello!
WES finally stops air drumming and acknowledges AMY.
                               AMY
                 Do you know what’s this place?
                               WES
                        Are you new here?

AMY Yeah…?

                               WES
                           Hey, me too!
WES motions to give her a high five. She does not reciprocate.
                               WES
                   Come on! It’s a high five.
                    Come on, hit me down low.
She still does not reciprocate. He eventually just high fives
her.
                         WES (continued)
              Come on, you know? Like a high five?
                               AMY

No.

                               WES
                         (scoughs)
                      Where you come from?
                               AMY
                   I don’t know where I come—
                               WES
                         Ah me too, man.
He motions to high five her, but then realizes there is no
point.
                         WES (continued)
   You know, I have this theory that high fives are healthy. *
 You know what you need to do, you just need to chill out, take a
      breather, relax, because it’s all gonna be, okay, man.
                               AMY
  No it’s not. It is not okay. I do not know where I am, I don’t
               know who I am — what is happening?—
                               WES
                       Just take a rest —
                               AMY
                       What is happening?
                               WES
            Okay, okay. Do you know how you got here?

AMY No.

WES Me too.

AMY You do?

                               WES
                     Do you know who you are?

AMY

NO.

WES, Me too.

                         (beat)
                   Do you know where you live?

AMY No.

WES Me too.

                               AMY
                        I can’t remember!
                               WES
                       Me too. See? Just —
                    (makes exhale sound).
                               AMY
  How can you be so calm about it? We’re lost? We don’t know who
  we are, what we’re doing here, in a graveyard, because there’s
                       graves everywhere.
                               WES
                      Me too, man. Wicked.
AMY, frustrated, walks away.
CUT TO NICOLE, facing camera.
                             NICOLE
  So Wes died around thirty-five years ago. I can’t remember the
  exact date, but it was June 20th, 1975 around 6am. Wait, no. I
 dont’ know that. Basically, he died on a surfing accident in the
 south of France and hit his head pretty hard. That’s why he has
             memory loss, and he can’t remember me.
Her expression says, “I wish he would just notice me already!”
CUT TO WES, sitting wide legged in front of camera.

WES

  How I got here? I don’t know. How long I’ve been here? I don’t
  know. But you know? I just take it easy. I hang loose, I walk
           around, I hang with my buddies, the Ghosts.
                         (to THE GHOSTS)
THE GHOSTS sit down beside WES.
 Hey man, how’s it going? Hey, how’s it going? So, what have you
       guys been up to today? You chillin’ out? Yeah? Good.

FADE OUT.

FADE IN.
EXT. CEMETERY - DAY
SASCHA, standing against a tomb again, smoking a cigarette,
again. AMY walks past and doesn’t notice her, again.
                             SASCHA
                         (whistles to AMY)
AMY walks back to where SASCHA is standing.
                               AMY
                           Who are you?
                             SASCHA
                       [speaks in Russian]
           You don’t speak Russian. Are you my friend?
                               AMY
                        No. Who are you?
                             SASCHA
 Well if you decide to be my friend, I might tell you why you’re
                              here.
                               AMY
            I’ll be your friend. What am I doing here?
                             SASCHA
  There is no easy way to say. I will try to be nice. But you’re
                 dead. I could have been nicer.

AMY

                        Is this a joke?
                             SASCHA
             Do I look like joke? Do I look funny?
                              AMY
  This is a joke. This is not funny at all. What am I doing in
                        this graveyard?
                             SASCHA
                      Dead and brainless.
                              AMY
                       I’m not brainless!
                             SASCHA
                         Yes, you are.

AMY No —

                             SASCHA
 Okay, your body is rotting inside ground. You got out of body.
You are not body anymore. You’ve got blood all over you! Get the
wash do you? You filthy person. And you don’t speak Russian. You
                      dead and brainless.
                              AMY
                   This is not funny at all.
                             SASCHA
          Okay, go. Go, go. You upset Sascha, you go.
                              AMY
                  I’ll go. You have problems.
                             SASCHA
            I would kill her if she wasn’t dead yet.
[DELEATED SCENE]
CUT TO AMY, sitting alone.

AMY

 I’m not dead. I am not dead at all. She has problems. There’s no
  way I am dead. I’m alive — look at me! I got hands, I got my
                skin, I’m alive and my head and —
THE GHOSTS crouch down to hug AMY. They seem to be trying to
comfort her.
                         AMY (continued)
               What am I doing? What is happening?
                    (sees camera for the first time)
       Wait, and there’s a camera too. Are you dead also?

FADE IN.

EXT. CEMETERY - DAY
AMY sitting alone, playing with a leaf. Her expression shows she
is sad, defeated, and trying to come to terms with the fact that
she has died.
TEXT: NEXT WEEK ON “THE CEMETERY”
From the corner, GODEFROY, THE COUNT OF MONTMIRAIL steps out of
a grave.
GODEFROY appears to be riding an air horse, swirling a stick
around as if a sword. He holds a Gucci shopping bag as a shield
and a cardboard box as a helmet — probably garbage he found left
in the cemetery.
                            GODEFROY
                 Bourgeois! Bourgeois! Bourgeois!
                         (speaking French)
                             NICOLE
                        Shut up Godefroy.
                            GODEFROY
                   (continues to speak French)
                             NICOLE
  Ignore him. He’s just like this really old guy. And he forgets
    that he’s here? And that he died like ten centuries ago?

FADE OUT.

AMY
          This is insane.
              NICOLE
Yeah, welcome to Pere Lachaise.

FADE OUT.

Exploring a Space – Body, Space and Movement

We decided to study the movement of light.

 

In order to fulfill the requirements of the assignment of exploring an 8 cubic meters space using 3 ingredients: space, body, and movement, we limited ourselves to a small bathroom where we could move around and draw out patterns using light. The overall idea is to use our bodies as an instrument to create the movement of light through space.

 

 

We use a wide lens camera to capture more of the space, and with slow shutter mode, we managed to capture the movement of the light we wanted.

Inspired by the images shown above, we played around with the color of the light as well: covering the flashlight with a white paper gave the light a much clearer definition than when not covered with anything; placing our fingers over the flashlight created a tone of red/orange light. The challenging part of demonstrating this idea is to successfully capture a complex movement which is clearly seen to be made by a human.

 

 

          

inspiration board

 

 

 

 

 

But after listening to the critics, we decided to do them in a gif form.