For this project, we decided to make it an observation on playing as someone with no vision. While exciting the player is always one of our goals, we also wanted to ensure that the accuracy of the topic was correct. You begin in the middle of the room and have to form a visual map of the scenery in your head by walking slowly and touching things out. The more you discover in the room, the more easier it is to pick up sounds, and find candles that can help you solve the puzzle of the room.
Meeting Facilitator: Daniel
Producer: Iann
Mac Build: https://drive.google.com/file/d/1gM2LTb22sIvOFw4gXqPxWCKky5dodqSa/view?usp=sharing
Windows Build: https://drive.google.com/open?id=1zQo_HZGCOEsNguKd5lN7kN4LQViyksrz