I came up with drop, mainly because I see a problem I want to address (don’t all designers have problems to address?). The number of students killed in schools by guns is frightening in this country. It happens so often that people aren’t even shocked anymore, when it happens. So, this is the problem that drop is addressing, not how to make people shocked, but how to limit or effectively stop these school killings. Here’s how I wish to do it.
I initially began by thinking about redesigning the gun, but this seemed very pointless to me. Not because, I don’t think I can do it, but because there are already so many guns in the system first of all, and also why would or should anyone even buy my gun? This to me seemed like a lost battle.
I then started thinking about changing the gun laws in the country, however this also to me wouldn’t stop anyone from getting their hands on a gun and causing some serious damage. I do acknowledge that it’ll effectively make it harder for people to get their hands on guns, but with drop people won’t even have to worry about that, because no matter what happens, if someone really wants to get their hands on a gun, they will.
So drop is based on a missile detection system, except this time for bullets. The system detects the bullets and then deflects them, by letting them drop, thus the name was born!
By the end of next week, I should be done working on a chunk of stuff like the project plan and concept plan (which I am sternly still working on) as well as my material list of things I need to buy to complete the project.
I am very hopeful for this project and I am putting a lot of time and effort into it, because I want to see it come true and really work on it after school.
This is my drop design brief.