Time Archive Process

IMG_9969 IMG_9970 IMG_9971 IMG_9968Time Archive 1



  • This project was an exploration of time. At first, I took 36 pictures that represented different ways to perceive time. Next, I had to arrange those photos in a grid that organized my interpretations to how I perceive time. My primary focus was aesthetics. The last step was to create a book using 12 images. I decided to change my approach and decided to focus on making a clear and concise story out of images. I realized quickly that the combination of equal focus on aesthetics and clarity of subject was the best way to complete the project effectively.
  • This project matters because it is important to have an understanding of time in life. Exploring all kinds of different views on time teaches us that time relates to everything in our world. Also, it is important as designers to have an understanding of how to represent time in our work in order to enhance our subjects. For example, I tried to incorporate Gestalt principles that we learned about into my photos and book. For example, I used continuity (lines) in the aisle of the valentines day picture to show that the aisle kept going on outside the shot.
  • Going forward, I see this project becoming a video. I feel that these images can be enhanced by being flashed at a viewer, perhaps with sound effects. Making a frame by frame book is the first step into making a video

Valentine Cover Roots Eyeshadow Eye Makeup Lipstick Lips Ripped Breakup Tears Chocolate Tounge Sleep Empire Heart

For my final images, I displayed continuity by creating a clear story of a horrible valentines day through my own perspective. I also showed continuity by using a black/white/pink color scheme on every page. On the page with the tears, I combined proximity and continuity, to convey emotion.  I tried to avoid text overall, because I felt the images were strong in emotion without need for explanation. Overall, I am very satisfied with how my images flow together and I think the book is not only aesthetically pleasing, but also very clear. If i could change anything, I would go back and layer images more, perhaps adding transparency to highlight time in every single individual image. More shape in the structure of the images could’ve added elements of closure, for example. I would’ve liked to have a little more Gestalt in my book.

Maintaining a healthy balance between work and play is a lifelong challenge that begins from the delicate time of childhood. Discipline, hard work and success are best complimented by play, laughter and friendship. As a Fashion Design major with a focus in childrenswear, I have discovered that my smartest ideas have spawned from my silliest moments. Living in New York City has given me endless opportunities to seek adventure and fun. I take those experiences into the studio at Parsons School of Design and try to create something new and exciting. I design garments that are multi-functional for a child. Rompers that double as sports practice attire, or dresses that double as art smocks are garments that encourage children to succeed in their areas of interest, while providing functionality for their busy schedules. Recently, I took this concept a step further and began to design school attire that incorporates crafty features that allow children to play with their clothes. Tops you can paint on, vests you can weave together, and jackets with patches you can take on and off give a child a fun activity that allows them to express themselves. Using classic silhouettes and clean lines, combined with non-traditional materials and bold color pops, I try to give recognizable staple pieces something new and unique. I don’t research ideas; I let them come to me naturally. I often go to toy stores, playgrounds, and bookstores and let my inner child run free. Usually, I will stumble across something that sparks a new idea. Next, I begin to design. My 2D designs are guided by my 3D discoveries. I can’t draw a garment until I know how and if it will work. To begin, I create tons of swatches to test combinations of fabrics and attachments. Next, I test different crafts and transformative ideas. Once I know what works, I begin to draw my designs in Illustrator. I use simple silhouettes, which serve as a canvas for the more intricate features. The challenge is to create something that is simple, smart, and durable, while still appearing chic and stylish. In a society where kids are pressured with increasingly heavier loads of homework and unrealistic standards for success, it is very difficult for so many to find a healthy balance between work and play, which is crucial. If I could create something that gives them the ability to play and boost their confidence, then I would feel like I made a difference. Going forward, I will continue to build on this concept and expand my knowledge of craft and wearable tech. Working more directly with children during my process will allow me to connect with their ideas and opinions. In order to design for a kid, sometimes I have to think like one. One day, I hope to start my own line and share my vision with the world. I believe everyone should spend their lives smiling, not stressing. As Mary Poppins said, “in every job that must be done, there is an element of fun. Find the fun and the job’s a game!”

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