This post is a continuation of part one, which can be read here.
Because the process is basically identical to what was used to create the first four pieces, there honestly isn’t much more to say about it.
The most notable addition I had to make is adding the ability to “stamp” objects. Previously in order to add more than one of the same object, I had to go to the menu, select it, then scale it up or down to the correct size. This was really tedious, so now, while holding an object, I can press a “stamp” button, and it will clone the object in place. Really useful for the last two frames where there are many small robots.
As mentioned in the previous post, this series is meant to be read in order, like a comic book. For bridge 5, I plan on compiling everything into a film-like storyboard.