At the age of 16 I successfully crowdfunded my first full-length video game, ROSWELL, and shortly after that, I founded and incorporated my own indie game studio, MidnightCoffee, Inc.
I subsequently published two additional games on Steam and the Google Play store, and was then awarded a grant to design, develop, and create a virtual reality (VR) application designed to provide “real world” experiences that teach bible studies to high school students.
That began my commitment to exploring the endless educational and entertainment potential for VR. I took a gap year before college to teach game design and coding at my alma mater high school, and multiple elementary schools in the area.
I am currently enrolled in Parsons School of Design at The New School in NYC.
www.MidnightCoffeeInc.com/