わたしの一にち(One day in my life)

わたしは、たいてい十二神におきます。 そしで、わたしは まいにち コーヒーを飲みますとあさごはんをたべます。わたしはよくごはん、とふ、と  たまご を たべます。 それから、わたしは よく 八神にエクササイズ します。ときどき十神にばんきようします。それから、まいばん 一時ねます。 あさごはん! コーヒー

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BLOG Assignment (1) じこしょうかい

こんにちは!わたしわ ニコール パリドル です。さんさえんせいです。せんこおわ ゲームデザイナー です。 わたしのいぬのなめわ Daisy ですと Sasha です。 わたしわごはんとブロッコリーがすきです。 あにめをみる、はいきんぐ、げむがすきです。 どぞよろしくおねがいします! Hello! My name is Nicole Polidore. I am in my third year. My major is Design and Technology (Game Design). My dogs’ name is Daisy and Sasha. I like to watch anime, hike, and play games. Nice to meet you!   I want to learn…

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Reflection Post – ARS

My name is Nicole Polidore and I am a 3rd year Design and Technology student at Parsons School of Design. My studies focus on Game Design and Immersive Storytelling. I am from a small town 2 hours north from New York called Pawling. This tiny, boring town has one thing that brings me inspiration and…

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Immersive Storytelling Week 1

Being in the Design and Technology major with a focus on Game Design, I found the lecture Anezka gave was very interesting and relevant to what I am learning. The relationship between human and technology seemed to be captured my attention within this lecture. With more of a focus on how technology evolved so it…

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Playcrafting Women in Games – Extra Credit

Playcrafting held their 3rd annual Women in Games event. Instantly, I was intrigued by the panel and attended it. It was a great and informing panel in which women in the game industry talked about their accomplishments, struggles, and advice to other game designers. I was able to talk to game writer, Gizelle Money and…

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Postmortem: Mae.

Introduction     Mae. is about the need for an escape from reality. Video games are an example of a platform for people to “escape” the real world and to totally immerse themselves in a new one. I wanted the game to touch upon the darker reasons why one might want to escape, in this…

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Postmortem: After Death

Itch.io link: After Death Justina Yeung, Nicole Polidore, and Sharon Oh   INTRODUCTION: After Death is a game about the assessment of a soul postmortem (pun intended). As the Reaper, you search for the last soul and learn about the moments before their death. After revisiting their last moments of life you have a choice…

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Game Expo (Extra Credit)

I went to the Playtesting Game Expo without any idea what it was going to be like. It was a great experience and very inspirational. I played and saw many beautiful and fun games that were made with very small teams. I talked to other game designers and learned a lot from them. A lot…

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Playtest Report #2 Final

Player: My tired dad Length of the game: The length of the game is 4 or 5 mins but it took him 6 minutes. Questions: What can I add to the story so it won’t be too fast paced? Should I add more scenes in which I explain more of the what is happening or…

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Playtest Report #1: Final

Playtest Report #1: Player: My tired mother. Length of the game: The length of the game is 5 mins but my mom doesn’t really know how to play games so it took her 15 minutes. Questions before the playtest: Questions that I had was if the game made sense and if it was well paced….

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