Psychology and perception

The Beeping, Gargling History of Gaming’s Most Iconic Sounds

The Beeping, Gargling History of Gaming’s Most Iconic Sounds

THE BOUNCY BEEPS of Pac-Man. The percussive build-up in Legend of Zelda. The effusive gibberish of The Sims. The sounds in videogames tell us to speed up, start over, and of course, to keep playing. But how does one set of beeps so effectively tell you you’ve gained power, while another indicates your character has died? And how, exactly, does someone create the sound of the Dark Knight punching the Joker in the face? The answer: Genius sound design.

Anna Mlasowsky – Glass and Sound

Anna Mlasowsky – Glass and Sound

Anna Mlasowsky is a German-born glass artist who works across many media including video, installation, and performance. As the description below for the project “Resonance” attests, her work with sound emerges from her own challenges with hearing perception.

Maryanne Amacher: Sound, Body, Space

Maryanne Amacher: Sound, Body, Space

Maryanne Amacher was an experimental sound artist who composed music and created site-specific sound installations. Early in her career she played music on multiple tape machines and mixed them live. She was interested in the experience and perception of sounds in particular spaces.

The Sounds that aren’t there

The Sounds that aren’t there

http://designingsound.org/2017/02/sunday-sound-thought-58-the-sounds-that-arent-there/What is the sound of one hand clapping? I remember the day I figured out this riddle as a wee…
Notes on Blindness VR

Notes on Blindness VR

Notes on Blindness is an innovative film that describes John Hull's descent into blindness. "Alongside the premiere of the feature film,…
Behaves So Strangely

Behaves So Strangely

For those of us who have trouble staying in tune when we sing, Deutsch has some exciting news. The problem might not be your ears, but your language. She tells us about tone languages, such as Mandarin and Vietnamese, which rely on pitch to convey the meaning of a word. Turns out speakers of tone languages are exponentially more inclined to have absolute (AKA ‘perfect’) pitch. And, nope, English isn’t one of them. 

Musical Illusions

Musical Illusions

Ready to hear some trippy stuff? Check out these audio illusions from Diana Deutsch (of Sometimes Behaves So Strangely fame).…

The McGurk Effect

"The McGurk effect is a compelling demonstration of how we all use visual speech information. The effect shows that we…

Tremulously I stand in the subways, absorbed into the terrible reverberations of exploding energy. Fearful, I touch the forest of steel girders loud with the thunder of oncoming trains that shoot past me like projectiles. Inert I stand, riveted in my place. My limbs, paralyzed, refuse to obey the will insistent on haste to board…

– Helen Keller
– synaesthesia
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