Repair Part 2 + Thinking in Systems

  1. Repair Project

Test with an Experiment

4. Attempt repair.

Does it work?

5. Was the repair successful?


Are you happy with the results?

Yes, I am.

Is the repair more beautiful/interesting in some way than the original?

It definitely is!

How is the object more resilient after the repair?

The way I was able to add visual aspects to the project through the repairing process made it way more aesthetically interesting.

Analyze and Draw Conclusions

6. What did you learn?

I’m definitely starting to think more about trying to come up with creative ways of repairing things when they’re broken instead of throwing them away without thinking two times.

How long do you expect this repair to actually last now that it is complete?

As long as possible, the piece came out to be pretty resistant, I don’t have an exact notion of time of how long it could last.

What surprises did you encounter?

I didn’t expect the final piece to look way better than the original before it was broken.

What would you do differently next time?

Maybe choosing a different pigment color to paint over the broken areas.

Are there other ways you could have repaired this item, that you realize now?

I could’ve try to use some type of clay, but I decided to use materials that I already had.

After completing this project, do you consider repair a more valuable skill? 

Yes, definitely.

Communicate Results

7. Create an illustrated LP post showing your process and results. Be mindful of lighting, focus, background and final results.


8. What is the most important aspect of making a design easily repairable?

Rethinking my idea of how long the objects last, and realizing that just because they’re broken, is not the end of their lifespan.

9. After completing this project, what’s one object that you wish you could repair but don’t feel as though you currently have the skills to do so?

My old pair of sunglasses.

10. Did your repair require fewer materials and involve fewer systems than buying a new replacement? Which systems?

I had both of the two materials I used, that was the epoxy glue and the powder pigment. Even though the epoxy glue can be toxic, I already had it, so I took advantage of it, instead of having to buy new materials just for this project. Maybe it would be easier going to a store and buying a new mug, but repairing it and putting the pieces together was a way more enjoyable and interesting experience, not to mention that the final piece looks very unique, in a way that I probably wouldn’t find in a store.


2) How do you as an artist/designer want to skillfully and creatively meet the challenges presented by the Sixth Extinction? How might this approach, differ from your responses to the Great Acceleration and Anthropocene? 

Other than my responses to the Great Acceleration and Anthropocene, which include knowing the materials I’m using, where they come from and the durability of them, and trying to produce the least amount of waste on the process of making my pieces. I would try to somehow bring people’s attention to species in extinction and ways they can help save them.


3) Carefully read the following article on Systems Thinking and Mapping . Bring a printed copy with you to class next week for discussion. How does this kind of mapping seems to differ from life cycle design? What questions do you have about five themes of this article — interconnectedness, synthesis, causality, emergence, feedback loops. Can you think of examples of each? How do you think systems thinking relates to sustainable art and design?  

Different from life cycle design, the type of mapping on “Systems Thinking and Mapping” seems to be more dynamic and less linear/structured, and it takes consideration of subjects and relations in nature that are not normally analyzed by a linear system. Therefore, its process has a bigger focus on environmental causes and creative sustainable ideas, by “untangling and working within the complexity of life on earth”, which is directly related to the production of sustainable art and design.


What exactly means an “interactive” system of design?

Example: A book depends on paper that comes from trees


How does synthesis analyze interconnectedness


“emergence describes the universal concept of how life emerges from individual biological elements in diverse and unique ways” What is the criteria that determines if they way life merges in a specific thing is diverse and unique?

Example: all oranges used to make a gallon of orange juice

Feedback loops

Is reinforcing feedback always a bad thing? Are there any good examples?


Is there a way to somehow prevent or change the results of an action? What’s an example os causality in nature?

Systems mapping

How should those maps be organized? Is there a specific model for each category of “things”?


4)  . What is most inspiring to you about these programs? Do you know of others like it? Would you be more likely to buy their clothes after learning about these services? 

What I found most inspiring about these programs is the way they act and think in order to reduce environmental footprint. It is definitely something that attracts me as a customer, I’m more likely to buy there products after knowing about this. I personally don’t know other brands that do the same.



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