BRIDGE 3 – Creativity in Harlem

Description: 

Present a 2D Visual Plan (chart, mind map, or any other data visualization tool) of how are you going to edit and mark the information so that it is legible?

Present a 3D model refer to: How you can translate (indicate), the primary information indicating in particular spaces of interactions o Public areas (in broad variety)

Question: 

I am studying the graffiti art culture of Harlem because I want to understand how such creativity can be incorporated as a solution to their gentrification issues.

2D VISUAL:

These two pieces of 2 dimensional representation go together. The first more specifically highlights the very issues in the neighbourhood (red) as well as the solutions relative to the issues presented (green).  Those observations are interpreted and related to a relevant perspective on the map above. On the map are showcased the areas that are concerned by my observation and the plot on which I believe a solution to certain concerns could be applied.

 

Brainstorming&Planning:

Process Images:

 

Final Solution one – Private open gallery  (Real estate&architecture for a creative community)

Final Solution 2 – Lucrative Restaurants with open exhibition 

Final Solution 3 – Interactive Gallery in a hallway 

 

 

Reflection:

 I created three solution for this issue because I realized the way people moved on that plot was relatively different regardless of the different works of art portrayed in the area. The first approach elaborates on a solution that solves the real estate developer’s issue along with the creative citizen of Harlem. Thinking about what truly unifies Harlem and how developers can tap into that potential without harming their own profit as well. Through my interviews in Harlem I noticed that many inhabitants are actually just a few months out of Brooklyn, with gentrification also impacting Harlem my initiative was to approach this matter in a way that satisfies both ends and this summarizes solutions one’s purpose. In model two my approach on the plot was to have food and restaurants be attractions that not only provide money for the community but allows while the clients enjoy their meal to appreciate the creativeness of Harlem’s community on the walls across the restaurants. Such solution remains relevant because the amount of traffic that comes out of that region due to the subway station at the corner of the block creates a certain demographic that could benefit of such experience. The third and last solution is thinking in terms of space and time and how the people who reach their commutes by walking on this huge empty plot could experience something less stressful. In this regard I made a hallway with the foam board, the black pieces being the plain supporting walls and the white ones being the ones on which art could be portrayed and modify the way in which you experience your time reaching the subway. To brighten the overall mood of such an experience I added transparent paper on top of the hallway to allow natural lighting through the whole space.

 

To build this design the only different aspect that I added on the solution one model that isn’t present on others is the scoring on the foam board which allowed the curved architecture creative a private space for performances. To be more precise as of how the architecture could emphasize the creativity living in the neighbourhood I drew letters that are graffiti- font shaped. For the second solution the model was a lot simpler to make but harder to situate on the plot, I finally figured that the X shape of the walls that would showcase art was more relevant because everyone depending on how they approach the plot would access a different restaurant and notice a different piece of art than an individual approaching from the other side. The third model finally was made with cross supporting foam board in two different colours (black&white) along with transparent paper for brighter interior.

All in all, this project depicts my perception of how this neighbourhood could be altered more productively for it’s creative community and allow the sense of community to transcend the notions of gentrification threatening locals. For the final project I’d like to use something more realistic for example I’d like to print out windows and solar panels as opposed to drawing them. Overall, I’d like to make the solution more likely to fit my perception of what it would look like in reality.

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