CORE 3D FINAL PROPOSAL

Project Proposal

Section 1: Project Information | “What are you doing?” 

Include the following:

  • Project Title

“My Many Faces”

  • Your name and contact information

Name: Hitomi ‘Kelsey’ Ko

Contact info: 

Email: koh029@newschool.edu

phone number: +1 424 321 9393

  • Project Log-line: no more than 3 sentences that capture the essence of the project.

“My Many Faces” is a collection of fantasy and monster-like resin masks that are inspired by my original characters. They are mystified versions of anthropomorphic animals, meant to look both fantastical and/or horrifying. Like any other fashion accessory, anybody who enjoys self expression through costume-play may wear these masks as a physical avatar. Through this, I plan to spread awareness of my original characters and personal creative work. 

Section 2: Objectives | “Why are you doing it?”

(8-10 sentences)

Argue the reasons for doing this project and state your objectives clearly.  Consider the following questions, and keep it concise.

What exactly will you be doing?

I will be creating four masks with designs based on my original characters. 

Who is your target audience? Why should they care about it? 

My target audience will be anybody who’s interested in sci-fi concepts, character art/development, and fantasy/anthropomorphism. My project will be worth noting because it shows the depth of thought i put into world-building around my characters, and while there are many notable works out there I love that are built around anthropomorphism (Zootopia, Beastars, BNA, etc.), my project aims to develop the existing species in significantly greater detail. 

Where will it be viewed or experienced? Or, where is the intended venue for the work?

The venue will be on my face. 

What distinguishes your project from everything else that’s already out there?  What are some of the other current contributions to this field? How do they relate to your project? 

Like many past artists, this work is inspired by nature, but the project’s designs utilize nature for both aesthetic and survival/combative purposes. Similar to Antoni Gaudi’s Casa Mila, aka “La Pedrera”, in which the architect has modeled its structure after nature in a manner that is ergonomic for both light and airflow, my project aims to put a playful twist on real life protective gear, as well as bring fictional garments from games such as World of Warcraft or Trove to life. 

Why are you doing this project? What goals are you aiming to achieve with it- personal, business, artistic, or otherwise?

I have always been interested in costume design as well as character design, and I think making masks is one of the best ways to bring my art to life. I am hoping to learn this skill as it can not only help me create masks but also other works such as figurines or sculptures. At the moment, however, I have not planned enough to turn these designs fully functional as protective/combative gear, but I would at least like to create a prototype on which I can add new ideas later. 

Section 3: Methodology | “How are you going to do it?”

Describe the overall approach to the project in two to three sentences. Include what tools or media will be used and a strategy for how you will adapt to change as the project progresses. 

The step by step process will ensue as follows: I will sculpt my mask design in clay over a mannequin head, coating it in silicone to create a reusable mold, casting the design with resin, and then painting over it. I will be looking at various youtube tutorials to cross-reference so i can find better tools as the supplies may have different models for different functions. 

What are the deliverables? When are they due? 

4 masks, due March 9.

How will it be done? What are your tasks, and in what order? How long will each task take? 

  1. Find and gather equipment (1 week)

Using this video as a reference: Cat Skull Mask – Sculpting + Mold Making + Painting Tutorial by Lightning Cosplay (url: https://www.youtube.com/watch?v=oTgY4JRD2rI

  • Translate all items into cantonese and print pictures for references (shopping)
Documentation tools Chemicals  Crafting tools
Procreate for designing/ sketches 
Camera + SD cards 
Premiere pro
Clay (oil based to ensure constant moisture) 
Epoxy-resin 
Fiberglass cloth 
Silicon 
Thi-vex (aka Silicone thixotropic agent; a viscosity stabilizer) 
Smooth-cast 65D resin (cures white)
Epoxy glue 
Various paints 
Styrofoam mannequin head 
Clay sculpting tools (scalpels, brushes, etc) 
Gas mask 
Sandpaper or dremel 
Popsicle sticks
Hammer 
Heat gun
Exacto knife 
  1. Find a studio or suitable workspace (5 days) 
  2. Set up workspace (30 minutes) 
  3. Sculpt clay masks onto mannequin head (3-5 hours per mask, approx 12-20 hours total)
  4. Coat the mask in silicone (5 mins, total 20 minutes) 
  5. After the first layer, mix thi-vex into silicone to thicken the paste, paint on thickened silicone; add any clay into ‘hollow’ areas to preserve detail (20 mins, total 1h 20 mins) 
  6. cover one half in aluminum foil, paint on epoxy-resin and allow to dry (2 hours, total 16 hours) 
  7. Coat epoxy-resin in fibreglass cloth and leave to dry (overnight or 5 hours, total 4 days) 
  8. Repeat on other side 
  9. Sand down any sharp edges (5 mins, total 20 mins)
  10. Crack down middle in half with popsicle sticks (15 mins, total 1h)
  11. Peel off mold-jacket and silicone mold, roto-cast in resin, keep adding layers as it dries until thick enough (overnight, total 4 days) 
  12. De-mold the resin mask and paint (overnight, total 4 days)
  13. Repeat steps 4-17 on remaining 3 other heads 

Total process, not including rest/non-studio hours, other class hours or margins for error: 753.2 hours = 31.4 days = 4 weeks

Deliverables:

List out all the deliverables you expect to produce and present by the end of the project. For Example, this could be objects, a performance, video, a book, packaging–anything. 

  • 4 mask sketches/designs 
  • 4 Clay masks 
  • 4 silicon molds 
  • 4 mold jackets
  • 4 resin masks (fully painted) 

Schedule:

Completed projects (including documentation) are due March 7. Make a weekly timeline, listing tasks or goals to complete each week, that will help you stay on schedule. 

Week 1 (01/25-01/31)Jan 28 Thu
Finish proposal 
List all products, translated in local language 
Find workspace/studio 

Jan 29 Fri
Online shopping begun supply/material search begun Sketches begun 

Jan 30 Sat – Jan 31 Sun
Allow time for online shopping materials to arrive 
Week 2 (02/01-02/07) Feb 1 Mon 
Workspace tour
Allow time to modify any plans if needed
Touch up design sketches if necessary 

Feb 2 Tue – Feb 7 Sun 
Allow time for online shopping materials to arrive 
Week 3 (02/08-02/14)Feb 8 Mon
Workspace set up 

Feb 9 Tue
0500-0645: fiction class

First mask begun (test round) 
Sculpt clay 
Refine 
Paint on silicone + thickened paste 
Let dry 

<Lunch>

Paint on one half epoxy resin + fibreglass Allow to cure overnight if not dried by 5 hoursIf dried in time paint the other half

Feb 10 Wed
Paint the other half 
Allow to cure overnight if not dried by 5 hours

<Lunch>

Crack open in half with popsicle sticks 
Check mold jacket integrity and demold silicon 
Start slush-casting first coat of resin 
Keep adding layers until enough 


Feb 11 Thu
0800-1040: advanced research class

<Lunch>

If mold needed to dry overnight, do the second half of the process 
>Crack open in half with popsicle sticks 
>Check mold jacket integrity and demold silicon 
>Start slush-casting first coat of resin 
>Keep adding layers until enough 

Demold mask 
Sand/refine any details/errors 
Paint over it 
Allow to dry 

2200-0340 Core studio 

Feb 12 Fri – Feb 13 Sat
Extra day for any paint adjustments Extra time to catch up with school work

Feb 14 Sun
Extra time to catch up with school work
Week 4 (02/15-02/21)Feb 15 Mon
Workspace set up 
Second mask begun 
Sculpt clay 
Refine 
Paint on silicone + thickened paste 
Let dry 
Start sculpting third clay mask 

<Lunch>

If dried, paint on one half epoxy resin + fibreglass on mask 2
Allow to cure overnight if not dried by 5 hours
Keep sculpting third mask Refine Paint on silicone + thickened paste 
Let dry 

Extra time to catch up with school work

Feb 16 Tue
0500-0645: intro to fiction 

Repeat procedure with other masks 
paint the other half of mask 2 with epoxy resin and fiberglass 
Allow it to dry
Any adjustments to Mask 1’s paint job if needed 

<Lunch >

Start painting half of mask 3’s mold-jacket 
Allow to dry

Extra time to catch up with school work

If dried in time, crack open mask 2’s mold jacket in half with popsicle sticks 
Check mold jacket integrity and demold silicon 
Start slush-casting first coat of resin 
Keep adding layers until enough 
Allow to dry 
Paint other half of mask 3’s mold jacket, allow to dry
De-mold mask 2
Paint over it 

Feb 17 Wed 
If mold needed to dry overnight, do the second half of the process today
Crack open mask 2’s mold jacket in half with popsicle sticks 
Check mold jacket integrity and demold silicon 
Start slush-casting first coat of resin 

<Lunch>

Keep adding layers until enough 
Allow to dry 
Paint other half of mask 3’s mold jacket, allow to dry
De-mold mask 2
Paint over it 

Feb 18 Thu 
0800-1040 Advanced research class 
Any final touches to mask 2’s paint job

<Lunch >

Spray coat of preservative 
Allow to dry 
Document process so far 
Extra time to catch up with school work

2200-0340 Core studio 

Feb 19 Fri – Feb 21 Sun
Extra time to catch up with school work
Resupplying if necessary 

Week 5 (02/22-02/28)Feb 22 Mon
Set up workspace 
Crack open mask 3’s mold jacket in half with popsicle sticks 
Check mold jacket integrity and demold silicon 
Start slush-casting first coat of resin 
Keep adding layers until enough 
Allow to dry

<Lunch>

Extra time to catch up with school work
Demold mask 
Start painting on decor 
Add preservative coat 
Allow to dry 

Feb 23 Tue
0500-0645: intro to fiction 
Start sculpting mask 4
Shape clay 

<Lunch>

Refine any details if needed 
Paint on silicone 
Allow dry 
Paint on mold jacket half 
Allow dry 

Feb 24 Wed
Paint on other half of mold jacket
Allow dry 

<Lunch>

Crack in half, check details 
Start slush-casting 
Keep adding layers until dry 
Paint 

Feb 25 Thu
0800-1040 Advanced research class 
Finish paint job 
Coat with preservative 

<Lunch>

Look over any errors if necessary 
2200-0340 Core studio 

Feb 26 Fri – Feb 28 Sun
Spare time allowed for any errors needed to be amended 
Week 6 (03/01-03/07)Mar 1 Mon – Mar 6 Sat
Allow extra time to adjust/correct/finalize 
Mar 7 Sun
Review documentation process 
Edit footage 
Finalize documentary 

Section 4: Budget | “How much will it cost?”

List your costs in a detailed, line-item budget broken up by different project categories, such as travel, research, supplies, services (like printing or software subscriptions), etc. Everything you anticipate spending money on to get the job done. 

*currency is local

Highlighted in yellow = requires more investigation/consultation

Product Venue Price (approx)
PRODUCTS
Styrofoam mannequin head shorturl.at/sxyV0 
Or
BLOCK B, 2/F, ON LOK FACTORY BUILDING, TEL: (852) 2334 2498 88 KOWLOON CITY ROAD, KOWLOON, HONG KONG
41
Gas mask mask, filter465
Nitrile gloves Owned 0
Clay (oil based to ensure constant moisture) Craft supplies, 173 Sai Yee St, Prince Edward
Or
shorturl.at/a0467 /shorturl.at/tyCG0
shorturl.at/lADTW 
shorturl.at/itHZ5
160 (40*4)
Clay sculpting tools (scalpels, brushes, etc) 96
Epoxy-resin 224 (112*2)
Heat gunshorturl.at/uwUW1 224
Silicone Rebound 25 Brushable Silicone Rubber http://amzn.to/1ROiihW256
Thi-vex (aka Silicone thixotropic agent; a viscosity stabilizer) http://amzn.to/1ROihdR136
Fibreglass cloth Bondo Fiberglass Cloth96
Smooth-cast 65D resin (cures white)shorturl.at/mGLMY 280
Epoxy glue shorturl.at/fmuvO 160
Various paints Owned (owned) 0
Popsicle sticks
Sandpaper/file 
Hammer 
Exacto knife
WORKSPACE
Studio rental Found from personal contact 0
Transport 
Bus fare ($10) * 6 times a week (Avg) n/a 60
MTR fare ($4.5) * 6 times a week (avg) n/a 27
TOTAL2225 (297USD)

Section 5: Additional research 

What might I need to learn and research further? 

  1. Watch other videos on resin-casting masks 
  1. What type of product should i use? 
    1. Gas masks 
    2. Sculpting tools 
    3. Silicone 
    4. Thi-vex 
    5. Fibreglass 
    6. Epoxy-resin 
    7. Nitro gloves 
    8. Smooth-cast resin 
      1. Smooth Cast 300 part A and B
      2. 65D 
      3. Resin pigments also available 
  1. What should i know about resin? 
  • Resin comes in 2 parts: resin and hardener. 
  • Ratios should be carefully measured either by volume or by weight. Check description. 
  • Most resins 
  1. What kind of studio can I rent? Can I set up my own space to keep the toxic resin fumes contained? 
  2. Other safety measures 

Section 6: Appendix

Sketches, prototypes you already have, and inspiration images

If applicable, add any additional charts, graphs, images, or reports that were cited in the proposal. Many times, reference material will go into the appendix to keep the rest of the proposal clean and easily readable.

INSPIRATIONS/MOODBOARD

Tiefling | Infinite Isles Wikia | Fandom

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