![](http://portfolio.newschool.edu/shiqishen/files/2015/02/71vBSNzoN0L._SL1500_-copy-1fvxyzn.jpg)
Team: Kate, Marco, Enayet
Inspiration:
Games are a fun and interactive way to engage users and therefore provide a good platform to change users behaviour. By engaging them in a game in an everyday activity where they are usually not paying attention we force them to question their own actions and can encourage them to break their everyday routine. Check out these two examples from The Fun Theory:
Game Concept:
People already like to do basketball shots with their garbage into the trash can. We will take this concept and turn it into a full on game to encourage people to throw their recycling into the recycling bin instead of the trash can.
The score board will show two teams: the garbage team and the recycle team. Everytime someone interacts with the game the recycle team will get more points, and every time someone throws something in the garbage the garbage team will get points. These will be displayed on a score board.
Technical Specs :
1) LED screen : Used to reflect the score detailing
– LED Matrix, Output in the form of a score (numbers) to reflect each players score.
2) Hoop Sensor : Used to sense the motion of recycled waste that passes through the hoop.
– IR Motion sensor, attached to the inside of the hoop and calibrated appropriately to sense when paper is thrown in.
3) Sound Outputs : Used to make sounds when user scores
– Piezo buzzer, makes a melody when someone scores