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Core studio environments spring 2015 – PIR GAME DOCUMENTATION

Core studio environments spring 2015 – PIR GAME

Devices:

PIR sensor, Soft Touch-Panel Potentiometer, potentiometer, green LED, red LED, a buzzer, a pull down resistor. Bunch of wires.

They’re smartly wired.

IMG_3607 IMG_3608 IMG_3609

 

I thought it would be really difficult so after I finished every phrases I thought I did it wrong…

Actually it really help me to pick up Arduino after I didn’t play with it during the whole winter vacation.

Play the video here!::: “PLAY ME!”

ATTENTION: I got the bonus… a piece of cake.

 

 

 

——–Below are data from Serial monitor—————-

Tick…Tick…
GO!!!!
899
500
Tick…Tick…
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
U sucks!
Board Cooling Countdown:9s.
Board Cooling Countdown:8s.
Board Cooling Countdown:7s.
Board Cooling Countdown:6s.
Board Cooling Countdown:5s.
Board Cooling Countdown:4s.
Board Cooling Countdown:3s.
Board Cooling Countdown:2s.
Board Cooling Countdown:1s.
Board Cooling Countdown:0s.
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
Win!
Board Cooling Countdown:9s.
Board Cooling Countdown:8s.
Board Cooling Countdown:7s.
Board Cooling Countdown:6s.
Board Cooling Countdown:5s.
Board Cooling Countdown:4s.
Board Cooling Countdown:3s.
Board Cooling Countdown:2s.
Board Cooling Countdown:1s.
Board Cooling Countdown:0s.
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
Win!
Board Cooling Countdown:9s.
Board Cooling Countdown:8s.
Board Cooling Countdown:7s.
Board Cooling Countdown:6s.
Board Cooling Countdown:5s.
Board Cooling Countdown:4s.
Board Cooling Countdown:3s.
Board Cooling Countdown:2s.
Board Cooling Countdown:1s.
Board Cooling Countdown:0s.
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…
GO!!!!
Tick…Tick…

 

————Below is whole piece of code, all original————–

//delay is 6s
const int digitalInPin = 8; // Motion detector digital in
const int armedLedPin = 3; // LED showing armed state of motion detector
const int motionLedPin = 2; // LED showing motion detector read state
int x=10;
int pace=500;
int buzz=5;
int pot1,pot2;//for anolog 1 & 2
int waitadj,waitadj2,pace2;
void setup(){
Serial.begin(9600);
pinMode(motionLedPin, OUTPUT);
pinMode(armedLedPin, OUTPUT);

pinMode(buzz, OUTPUT);
digitalWrite (armedLedPin, HIGH);
digitalWrite (motionLedPin, LOW);
randomSeed(analogRead(A0));
}
void adjust(){
pot1=analogRead(A1);
pot1=analogRead(A2);
//for the pace
pace=map(pot1,0,1024,100,900);
waitadj=map(pot2,0,1024,500,2000);

//BONUS HERE!
if(pace!=pace2){
Serial.println(pace);
}
if(waitadj!=waitadj2){
Serial.println(waitadj);
}
waitadj2=waitadj;
pace2=pace;
}

void loop(){
tick();
if(random(0, 10) == 0) {
int motion=motionRead(8,waitadj);
// Serial.println(motion);
if(motion==0){

failFunction();
rearm();
}
else if(motion==1){
winFunction();
rearm();
}

}

go();
adjust();

}

void tick(){
Serial.println(“Tick…Tick…”);
tone(buzz, 4000, 5);
tone(buzz, 3000, 10);
delay(pace);
}

void go(){
Serial.println(“GO!!!!”);
tone(buzz, 1000, 1000);

}

void winFunction(){
digitalWrite(motionLedPin,HIGH);
Serial.println(“Win!”);
tone(buzz, 3000, 200);
delay(200);
tone(buzz, 2000, 100);
digitalWrite(motionLedPin,LOW);
}

void failFunction(){
Serial.println(“U sucks!”);
tone(buzz, 100, 1000);
delay(1000);
}
void rearm(){
digitalWrite(armedLedPin,LOW);
for(int i=1;i<x+1;i++){

Serial.print(“Board Cooling Countdown:”);
Serial.print(x-i);
Serial.println(“s.”);
delay(1000);
}
digitalWrite(armedLedPin,HIGH);
}

int motionRead(int pin, int wait){
delay(wait);
int result=digitalRead(pin);
return result;
}

As world becoming "digitalized", I am exploring the complex correlation between the digital and the physical, the virtual and the real. Through research and project, I'm answering how virtual and digital experience is perceived, and how it can be better applied, along with things like physical computing, to people's life for better working and living experience. I’ve done various forms of project: wearable technology, digital interactive graphics, data visualization, short films and UX design for company collaboration system. I have never limit the possibility of learning and taking use of new forms or new materials. Like a vintage typewriter that uses intelligent coding to type out a poem to wake you up, a short research documentary to observe how people perceive the fake but virtual information embedded in a daily life environment, a raincoat that seal itself using magnets. Actually, most of my works challenged the application of new materials and new forms, while deliver interaction with human experience in a respectful and playful way.

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