The wallet project exercise was based on making us, the students, feel was is like to design thinking. While experimenting with different designs, we had to get to know our client, empathize with them, and then ideate a wallet design that would suit him the best. Finally, we had to build a prototype of our design, in my case; I design something meaningful for my client, where a lot of his past experiences helped me ground my design choices.
Booklet pages you completed in class
Mockup
This project gave me the opportunity to see how my design choices get challenged and developed further just by focusing on a client instead of designing something for my self. In other words, engaging with “my client” pushed my art and made me do artistic choices that I wouldn’t have chosen otherwise. Getting to decide the concept and aesthetics of your model vs. constructing an actual prototype is completely different, as you know longer get to sketch and imaging, doing the prototype taught me how on the making process I got to be aware of the limitations of the material. Taking actions on my ideas was a way to put my feet on the ground and allowed me to work with what I had. Overall, the most rewarding thing about this exercise was to see how our client approves the design while acknowledging the meaning/purpose behind it.