Integrative Studio – Bridge 4

INTEGRATIVE STUDIO BRIDGE 4

Over the past one decade, the demand for creative video games has increased immensely. This results from the increasing levels of individualism in the society. More people are spending their free time behind doors as social activities between family members and the societal members at large have decreased tremendously. However, the target market for video games is willing to spend their disposable income on video games that meet their tastes and preferences. Many of them are moving towards video games that depict the real events or mimic things that are happening in the real world. Therefore, video games developers are using the inspiration of real events to develop video games that will attract the attention of the target segment.

The technological sector has become revolutionalized with innovative ideas being developed each day. Although many of these innovations are meant to solve some of the challenges that are affecting people, they offer ideas to game developers who go a notch higher to manipulate the ideas and develop complex video games. For the video games enthusiasts, it may seem like video games are just another way of having fun or spending their free time. However, developers are developing very detailed and intricate virtual world games that challenge gamers to use their game powers to solve the complex problems. However, these are some of the challenges that have been motivated by real world challenges which have become very hard to address.

Some of the video games have borrowed from the real world and improved it to create detailed virtual video games. Video games have borrowed a lot from the medical field. For instance, there has been intensive research regarding the best ways to stop a wound from bleeding. The developers based their ideas on some of the proposed interventions and went a notch higher to virtualize it. The ideas by the developer who used the real world idea to develop a first-aid-kit that characters can walk over while playing and get healed from the injuries sustained has inspired researchers to develop medical items that are close replica of the virtual medpac. Therefore, the two worlds have come together to shared and develop ideas that help gamers in the virtual as well as real world.

War has become a common aspect in the modern society. For the past decade, several countries have engaged each other in war. Therefore, as a way of preparing for any eventuality, countries are trying to improve their arsenals and military intelligence. The video games have borrowed a leaf from the real world to develop video games that creates a virtual world that resembles the real one. Gamers are able to have a feeling of being in the battle field. However, many of the weapons used have been inspired by the current innovation in the real world. For instance, in Gears of War, the developer got inspired by frequent military wars to develop the game. He went ahead and improved on the existing weapons to attract the attention of the gamers. However, his ideas were borrowed in the real world. For instance, it resulted to the development of grenades that uses smart technology to detonate. However, the first idea was copied from the real world and the developer only went a notch higher to close the existing gaps in regards to the effectiveness of the grenade in the real world.

The challenges that are facing the world are motivating developers to come up with virtual video games that are educational. This is through designing virtual video games that enlightens the gamers on the extent of the challenges and open up their mind to brainstorm ideas that would solve the problem. For instance, climate change is one of the main challenges that the world is facing. Different countries have come together to try and solve the problem but little success has been achieved. Many analysts have argued that young generation are the ones that will solve the problem in the future because the current crop of leaders are not willing to take stern measures to minimize the amount of greenhouse gases that are being released into the atmosphere. Virtual video games developers have taken this idea to develop video games whose main themes are climate change. For instance, Electrocity is a video game that gives young children to plan for a city while balancing energy needs, development, and environment. Therefore, it opens up the minds of the young people to understand the problem in depth. In addition, Sincity is a virtual video game that has been developed after the developer observed the current struggles that many cities are going through to ensure that the level of pollution remains low. Other topics such as geopolitics, global warming, and international conflicts have contributed significantly in the growth of the virtual video games. The reason is that the developers are able to use the events that are happening around them to develop video games that enlighten, educate, entertain, and prepare the next generations for the current and possible future challenges.

Technological enhancement is making the video gaming rampant in the society today. It involves interactions with a user interface to create visual feedback on a video display device. While the gamers are becoming much into video games, they tend to enjoy the experiences and want to get involved in every single one. The video game studios, as well as other entertainment companies, are working to create mixed reality as well as the immersive effect of the video game on the gamers. That may be projected at getting the players to enjoy the game while connecting with real life. This means that video gaming companies rely on the real world that presents virtual reality. While the impacts of video gaming are increasingly being experienced in today society, the question arises on how the real world enhances video games. The essay discusses the enhancement of the virtual world video gaming through the real world. In addition to that, the paper explains the consequences that video gaming has on the players, techno-social imaginaries that revolve around the video gaming as well as the influence on the behavioral patterns.
Video gamers are going through several experiences that connect them with the real world. The participants in the games usually get highly immersed and absorb their skills. Immersion enables a video player to be transported from the actual physical world to the virtual world. That means that the video game companies, as well as stations, are working towards keeping rooted in the physical world as they create the virtual world contents. Though that, the players are therefore able to connect with the real world through playing the games. That brings several impacts, experiences as well as behavioral changes. Such changes or effects result in a game Transfer Phenomena (GTP).

GTP refers to the gaming where the players in the game transfer their experiences form the virtual world to the physical world. This transfer comes with changes in one’s behaviors, actions, sense, perception, actions, thoughts, and sensations. Such means that, through video gaming, the individuals can influence their thoughts, their actions among others. For instance, through the Game Transfer Phenomena, the players can transfer the influences in their real lives plays. When playing games, people tend to gain experiences as if they are involved in real life games. That brings them to apply the same in their real life. In a study conducted by De, Angelica, Karin, and Mark, the findings pointed out that most players in the video game used such moments to interact with their peers. While doing so, they could mimic, model the video game contents. The connection between virtual gaming and the real world create the mimic mood that the players develop. When on the video game, they can get the feeling of having live events. One can feel like the real feeling one gets when involved in a game. As such, this tends to influence their actions in the real world as well. One is either able to learn the skills of the game. Or change their behaviors towards the game.

The influence of the game transfer phenomena has enabled many payers to develop immersive gaming experiences in the real world. For instance, the Niantic labs have been able to create an augmented reality mobile game. The app intended to give the users interactive moments of the movie franchise and movie series coming along with an immersive experience. Such experiences enable the players to navigate the real world and find casts spells, power up which helps in advancing the story. Such games as illustrated above allows the players to turn the actual streets into game boards while at the same time creating interactions between the players in the virtual reality brought by the gaming experience. As such, the gaming industries believe that incorporating the real-life ideas in virtual gaming create a whole better experience to the players, something which technological advancement has enabled them to create. The players a swell seemingly enjoy this kind of connection, and the interaction they gain from playing. While the gaming industries may seem to befit from this kind of technology, the impacts it brings to society is still an area of interest.

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