Storyboarding and Narrative in Virtual Reality – Week 13

Using the process described, create a storyboard for your game.

Is the character in your game active, passive, god-like or traditional? Explain.

The character in our VR game is active. You play as a frog collecting mosquitoes for food and jumping for height. The frog character, or the player, can die if there is not enough food or too much exhaustion from jumping. This is also how the player gains points during the game. The reason why the character is active is because there is the presence of the character in game through tongue flicking when eating mosquitoes and the frog character has an impact on the story.

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