Video Game UI Elements – Week 15

Using a game you know, or a game you’re making, list and break down its UI elements into the following categories: diegetic, spatial, meta and non-diegetic.
Game: Mosquito Bonito (Final Group Project)

Diegetic: Tongue

Non-Diegetic: Fade between scenes, Point in space (showing you your click)

Meta: maybe warp when eat

Spacial: Score, Start Button, Restart Button, Title

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