Using a game you know, or a game you’re making, list and break down its UI elements into the following categories: diegetic, spatial, meta and non-diegetic.
Game: Mosquito Bonito (Final Group Project)
Diegetic: Tongue
Non-Diegetic: Fade between scenes, Point in space (showing you your click)
Meta: maybe warp when eat
Spacial: Score, Start Button, Restart Button, Title