Sustainable Systems – Waste Collection Project Reflection

This project was pretty fun for me, largely because of the creative reflection portion. As I was collecting the waste, I was trying to figure out what I should make for my reflection, and I ultimately decided to draw every piece of trash in the pixel art style I use for my game, Born For Adversity. For the presentation, I wish that I had remembered to bring in the actual bag of trash, since I wasn’t sure how to illustrate the size of it without bringing the physical bag to show.

One other thing I learned from this assignment was how lucky I am to live in Westchester and have access to the recycling systems up there. Paper, glass, and plastic recycling are picked up every week, but many stores also have receptacles for certain bottles and soft plastics, so I’m able to keep the amount of waste going to the landfill at a respectable amount.

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