Sootballs

Welcome to the Secret Realm of the Sootballs.

What happens to the sootballs when they leave the boiler room? You are a sootball who neglected to get food during lunchtime. Your main objective? Gather the food your greedy friends left behind, but beware, they aren’t afraid to fight you for it!


CONCEPT:

  • Sootballs is a 2d platformer inspired heavily by the work of Hayao Miyazaki’s “Spirited Away.”
  • Sootballs is a fan-made game, and the music and image of the sootballs belongs to Ghibli studios and their affiliates.




  • Game Mechanics:

    Player: Sootball

    Arrow Key Movement (Up, Down, Left, Right, Spacebar)
    – Can Hop, Walk, and Fly using Double Jump(up+up), and will remain suspended for 4 seconds.
    – Can be Harmed by Enemies
    – Health Points/HP = 100

    Enemies: Flyballs
    Non-Player Character
    – Can Fly and Hover
    – Cannot be Harmed by Player
    – Harms the Player by Dropping Down on them
    – Harms the Player with Physical Contact
    – Can be Bumped away by the Player in order to get hard to reach food, at the cost of HP

    Points: Food Pellets
    Pick Up
    – Displayed at the top left corner
    – Green:1
    – Yellow:3
    – Pink:5
    – White:10
    – Must gather specific amount of points before Level Up.

    Health: 100 HP,
    Can be lost but not regained
    – Loses 10 HP per enemy hit.
    -Displayed at the top left corner

    Coming Soon on itch.io!

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