What happens to the sootballs when they leave the boiler room? You are a sootball who neglected to get food during lunchtime. Your main objective? Gather the food your greedy friends left behind, but beware, they aren’t afraid to fight you for it!
Game Mechanics:
Player: Sootball
– Arrow Key Movement (Up, Down, Left, Right, Spacebar)
– Can Hop, Walk, and Fly using Double Jump(up+up), and will remain suspended for 4 seconds.
– Can be Harmed by Enemies
– Health Points/HP = 100
Enemies: Flyballs
– Non-Player Character
– Can Fly and Hover
– Cannot be Harmed by Player
– Harms the Player by Dropping Down on them
– Harms the Player with Physical Contact
– Can be Bumped away by the Player in order to get hard to reach food, at the cost of HP
Points: Food Pellets
–Pick Up
– Displayed at the top left corner
– Green:1
– Yellow:3
– Pink:5
– White:10
– Must gather specific amount of points before Level Up.
Health: 100 HP,
–Can be lost but not regained
– Loses 10 HP per enemy hit.
-Displayed at the top left corner
Coming Soon on itch.io!
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