My name is Tobey Parker. I am an artist born and raised in Queens, New York. The work I create spans many mediums including paint, sculpture, and more. My work exists between fine art and illustration. I explore the power of cuteness through paint, sculpture, printmaking, craft, and Augmented Reality. I want to create an […]
ARS: Visual Culture – Learning Portfolio Refection
My name is Tobey Parker. I am an artist born and raised in Queens, New York. The work I create spans many mediums including paint, sculpture, and more. I primarily make paintings and mixed media collages, as well as use Augmented Reality to create immersive experiences which go alongside the physical works. In terms of […]
Core Studio 1: 2D – Creative Practice and Core Project Reflection
My initial intention for this project was to honor where my inspiration comes from. Through this semester I created many pieces which are derived from nostalgia and the serene scenes I saw when traveling with my family as a kid. The idea of honoring my family for their support first was touched on in my […]
Site Specific Art at the New School
Tobey Parker Professor O’Dea & Hernandez History of Modern and Contemporary Site Specific Art at the New School The Vera List Courtyard is an open space in the 66 West 12th building created by Michael Van Valkenburgh in 1997. The courtyard exists between the two entrances of this building, which exist at two […]
Core Studio 1: 2D – Project 3: Planning
For Project 3 I intend on continuing the framework with which I had been creating throughout this class. My focus in the beginning had been on bringing the essence of my sketchbook and expanding it figuratively and literally. I wanted to put these recurring characters and symbols onto a bigger composition, and to expand the […]
Core Studio 1: 2D – Get Started
As I intend on taking the iconic imagery from the Garden of Eden I researched directly from the bible. While I had known the gist of the story with Adam and Eve, I was unfamiliar with how Lilith engaged with them until doing research. I also thought about how similar the story of the Garden […]
Core Studio 1: 2D – Narrative Planning
Within my work I see a language building. Through symbols and a continuity between the pieces I create I see connections. Greater meaning which I have touched upon previously in conceptual pieces that involve performative aspects seem to be absent in pieces I’ve created in 2D mediums. I consider myself primarily a painter, but I […]
Core Studio 1: 2D – The Point of Painting
The piece Rouen Cathedral: The Portal (Sunlight) was created in 1894 through painting more than thirty studies of the Rouen Cathedral over several days. This process allowed Monet to see how sunlight or moonlight caused shadows and colors to change throughout the day. The sky behind the cathedral clues the viewer in to the […]
Core Studio 1: 2D – Sketchbook Project Findings
Through my sketchbook and large scale drawing I would like to transport the viewer to another realm. By combining found objects which are apart of our everday with otherworldly elements, I will take the viewer to a new a space. I’ve focused a lot on color and contrast between spreads in the book, but I […]
trip to the Brooklyn Art Library
Our trip to the Brooklyn Art Library provided instant inspiration for me. Being an avid sketchbook keeper myself, I was excited to see how others used the same book as each other. Sketchbooks can be a great test of how one uses space and color to illustrate an idea because of its size and portability. […]