Core Studio 1: 2D – Project 3: Planning

For Project 3 I intend on continuing the framework with which I had been creating throughout this class. My focus in the beginning had been on bringing the essence of my sketchbook and expanding it figuratively and literally. I wanted to put these recurring characters and symbols onto a bigger composition, and to expand the […]

Core Studio 1: 2D – Get Started

As I intend on taking the iconic imagery from the Garden of Eden I researched directly from the bible. While I had known the gist of the story with Adam and Eve, I was unfamiliar with how Lilith engaged with them until doing research. I also thought about how similar the story of the Garden […]

Core Studio 1: 2D – Narrative Planning

Within my work I see a language building. Through symbols and a continuity between the pieces I create I see connections. Greater meaning which I have touched upon previously in conceptual pieces that involve performative aspects seem to be absent in pieces I’ve created in 2D mediums. I consider myself primarily a painter, but I […]

Core Studio 1: 2D – The Point of Painting

  The piece Rouen Cathedral: The Portal (Sunlight) was created in 1894 through painting more than thirty studies of the Rouen Cathedral over several days. This process allowed Monet to see how sunlight or moonlight caused shadows and colors to change throughout the day. The sky behind the cathedral clues the viewer in to the […]