Final LP Reflection post for Seminar/Studio Avatar

For the first project, the Personal Flag, because I wanted to show that games had a huge impact on my life and that it’s something I want to pursue, I made my project interact. The folders replicate folders on a computer, clicking through an adventure and exploring different paths.

For the second project, the Body Extension, my partner and I chose to do something with vision. The design of it looks similar to an Oculus Rift (please don’t sue me), which was something I realized while building my piece. When worn, the wearer can see everything in a more magnified, but distorted light. We connected this to the fact that the more you search the truth, especially in this day and age with fake news even from “authorities”, the blurrier it gets. So what is the truth exactly?

For the third project, the Site-Specific Installation in Washington Square Park, The Five Footer’s (our collective name), manifesto was to reveal the truth of George Washington. We idolized him throughout history almost as a god, ignoring the inhumane things he did and that fact that, he too, is just a human. The medium we used for this project was flyers, stickers, and badges, attempting to emulate other protesters using this easy method as an accessible way of spreading information and awareness.

The fourth project, the Conceptual Avatar Project, I chose to create an origin story for an anti-hero, a vigilante basically. Just like many other animated shorts, I wanted to illustrate a narrated story and make it somewhat animated at least. I just ended up with an abstract music video however.

My Ambition and My Mission

Throughout the semester in the studio, I worked with mostly photoshop and just illustrating my ideas, however, the one time this was not the case was the project on body extensions, which was required that we build something. I was not familiar with arts and crafts, but I took my time meticulously calculating measurements so the ocular headset’s open rectangular prism would be built accurately. I was not familiar with what sorts of materials I wished to build my body extension with and although I had first sketched out plans to craft with wood (the only thing I knew how to build with at that point in time), I ended up using vinyl, foam sheets, and magnifying sheets – many sheets, and I am glad I did so because of how clean it looked. I was going for a minimalistic look and I figured a block of wood painted white wouldn’t fit that description. As for After Effects and Photoshop, I want to keep improving myself in those mediums and work hard towards my goal of being a game designer.

Sketches from my first DnD game with my friends. I had interest in this game for a long time now because of its live storytelling.

The one concept that stuck with me the most from seminar stems from Nelson Goodman’s text, Ways of Worldmaking: Fact from Fiction, and Elinor Ochs and Lisa Capps’ text, Narrating the Self. I was able to connect the two when researching the relationship between cultural trauma and cultural identity and, consequently, its effects. In the case in which a horrendous event occurs to the point a collective’s cultural identity is also drastically affected, is when this happening is labeled cultural trauma. What comes from this is not only devastation and destruction, but creative work such as personal narratives – work is created from their real experiences. When they take shape, they form their own meanings and concepts, bringing fact from fiction.

The research I gathered from the topic of the effects of cultural trauma on a collectives identity surrounds major, horrendous man-made events, such as the Holocaust and slavery. However, I also ran into natural disasters, which was something I had not thought of since I was so focused on infamous iconic events. The text, Ten Years after Katrina: Critical Perspectives of the Storm’s Effect on American Culture and Identity, focused not on the destruction this event caused on the Gulf Residents and America as a whole, but the creative output it caused in order to understand how our stories reflect and produce cultural identity. After learning that this event not only affects the collective but the lives surrounding that collective as well, I researched on individuals. For example, the Japanese living America in World War II were viewed as “enemy aliens” after the bombing of pearl harbor. I am sure that this collective harbored conflictive feelings seeing their home country being bombed as well. An artist, Yasuo Kuniyoshi, at that time was forced to confront questions of his loyalty, assimilation and national and racial identity.

For someone going into game design, the narration is also something imperative to storytelling games. My character’s backstory goes through this trauma of having her parents killed and then herself being killed as well. The fact that she was reborn and awoke with the power to manipulate her own blood is something I wanted to explore as I built her character. How does this trauma affect her individuality? Becoming reborn seems to be representative of having a double personality, “awakening” her other side. Has that other side always been there? Waiting to manifest? Or could it just be a defense mechanism for herself to avoid the truth since being hot-blooded with hatred and anger is easier to handle than confronting the truth herself? Instead of focusing on cultural trauma and a collective, I want to explore trauma and its effects on individuality.

Something I was surprised to discover was how much popularity our George Washington stickers and badges had. Our collective had based on the idea of handing out flyers and badges to send a message, but we did not predict the prospect of the stickers being collectibles. I had an epiphany when I remembered a while back in high school, there was a person handing out stickers of Black lives matter, which I then spotted pretty much everywhere in school (and on it). Many other protests also use this method of sending messages through an item that sticks onto your stuff. I mean it is a sticker, what else would you do with it (besides throwing it out)? I think for many of the projects, excluding the body extension, I would stare at the prompt and think of a way to own it and work on photoshop or illustrate it, two methods I am most passionate about. Another point would be to take a step back and maybe show your progress to someone in order to have a fresh perspective because for the conceptual avatar project, I was narrating everything in my head, and the flaw in doing so was that nobody else would understand but me. They would at least view it as something abstract, which was part of my intention at certain scenes, but not for the entirety of the animated short.

Michelle currently studies at Parsons school of design and commutes from Queens every day because of costly dorming expenses. Of course, they each have their own advantages and disadvantages, but, to sum it all up, Michelle believes commuting is annoying and wishes she could dorm. In her free time, she dreams of fantasy worlds and that world’s individual characters. She entered Parsons wanting to pursue game design because of her love and admiration for storytelling games. She imagines working with a team and going through rough and rigorous days to complete projects, an experience that already sounds familiar. But creating a game for the enjoyment of others and herself is worth it.

Here’s my mind map created from my experiences in this semester:

A List of things imperative to the process of creation:

  • Why is this important? To you? To the world?
  • Before getting a picture of what your creation will look like, what is it even about?
  • From that what kind of materials can you use to portray that?
  • mind maps, sketches, and actual drafts (not my inadequate ones for Bridge 4;_;)

Also since there’s a due date for these projects, you have to manage your time well. As shown in my mind map, I’m pretty much a mess 99% of the time – the 1% is me telling myself I should do something productive. What I wanted to get into was that I was able to flesh out all my ideas I wanted to do for Bridge 4, but that was also just me messing up my origin story into some weird abstract music video. I wanted to achieve something like:

but I made something like:

– but at least Battleborn’s animated intro had a clear story to it.

So in terms of narration, specifically a narrative animation, I needed to flesh out my ideas of the universe I built so that other people could understand it. For a quite a long time now I’ve been at a deadlock, just drawing in my sketchbook and not pursuing bigger projects. So this semester was really great for me, despite being difficult, to be exposed to new things.

 

 

Drawing/ Imaging: Final Project: Signs and Symbols, the language of visual culture

To begin the assignment, we were required to read chapters from John Berger’s Ways of Seeing. After gaining inspiration on how what we perceive greatly impacts our appreciation of certain images, we set off to explore two different locations in New York.

I chose the locations around Allen Street and Centre Street – both familiar places since I’ve lived in New York all my life.

Some featured pictures:

Around Allen Street

 

Around Centre Street

 

 

At first, I planned on narrating a story with the pictures I had with two characters looking for each other. This was influenced by a conversation in Centre street where I overheard two people trying to find each other on the phone.

I scratched that idea and decided to focus on the oriental looking building in Centre Street, but then moved onto other ideas when I made mockups.

This was the oriental building idea I had. The building was also a bank so I was going to draw a ninja on top of the building.

This was a wonky merge of pictures I took in Allen Street. There’s a lot of hipster places in that area and, in contrast, some old apartments, an old laundromat, and an immigrant taxing place. Despite that contrast, I wanted to mix this hotpot of disparency because that made up Allen Street.

The idea I went with was based on one of the featured pictures I posted for Centre Street.

“We are our own protagonists of our stories. However, these stories overlap, creating bonds that’ll last for an eternity.”

In New York, many of us are in our little bubble and even I’m guilty of that. We’re all so unique and different and despite our differences, friendships are still possible.

In this picture, I drew fantasy characters in order to represent that idea of uniqueness. I wanted their color palettes to still share similarities because they aren’t opposing enemies, but a squad. I believe that unification can battle anything. Hurray for the power of friendship! 

Project 3: Public Communication – Enhancement

 

The Spirit of New York City

My goal for this project is to enhance usually dull & boring backpacks I see carried by people in the subway. I used mostly white, gold and copper to portray a stark contrast between the enhancements and the black backpack while simultaneously emulating the nightlife of New York City. The feather and ribbons are light because they are meant to blow along with the wind, evoking a sense of freedom – something New York City holds intimately at night. You would stand out with this enhancement yet you would also blend into New York City’s environment – like a walking lamppost, a very festive one.

My “recipe” to making the project, but in addition, making your own custom pack!

I wanted it to have a fun vibe because this is something anyone could do and have fun with. I wore mine around the holiday market in Union Square!

Bridge 4: Conceptual Avatar Project

These were my beginning sketches of the character I wanted to portray. Inspired by the web serial, Worm, I created an anti-hero, a vigilante. What I worked on for this project was her backstory. Before explaining how she got her powers, I need to set the scene- the universe really. In this world, there is an Evil God that hovers over the lives of humans. They call him, the God of Fate, the being who controls the golden threads of fate, the question of who dies and who lives is determined by it. For now, I only have one planet, but who knows! With the power of imagination, I could expand on that, which is what I did in creating this world of enhanced human beings (humans with superpowers). On this planet, we don’t call these people “superheroes” because of the fear and mistrust they evoke from citizens. This is also thanks to the cult that follows the God of Fate. They heed his “holy” decrees of creating beings to battle enhanced humans who do not follow his cult. Normal people don’t have any knowledge of this being at all, however, if they did know, one could only say that was also determined by fate itself. The reason being? Who knows? How could us tiny, insignificant ants know what an insurmountable, ubiquitous being was thinking! (Please understand that although I am the creator of this being, I must also hang my head low in order to be safe from its grasps) But I reckon he does this for entertainment, as many would imagine, being at the top is always described as lonely and boring, right? You could also imagine the amount of unrestrained spite this being has gathered (from across different worlds as well) when discovering this fact. That’s why there are two factions, Golden Fate, those who follow this being, and the opposing, Silver of Luck. Founded by the first characters I made for this series.

For more storytelling and worldbuilding (It’s also pretty embarrassing to read, this is always the case when threading the boundary between a nerd and a weeaboo):

Also, they aren’t aligned with some parts of the story now, but this was my early writing.

https://docs.google.com/document/d/10AT_QBQlHqACJqcfbmp64WZpKJhmXymgIkhcyeBoz-o/edit?usp=sharing

https://docs.google.com/document/d/1mAHnrlZ-vb0pQ-X71FQLRFJ3wzq81_ezS3e3vqoSlsc/edit?usp=sharing

From the work, Growing Suspicion originates my love for drawing masks. How they are used to hide something yet, simultaneously, they represent so much more. At the end of the video, you actually see them appear pulling the golden thread, in search of this newborn power, Lisa, who wields her blood as her power. Never have they’ve ever sensed a power being unlocked in this manner, so they personally searched for this being themselves to guide it.

For the actual video:

Well… it’s more of an abstract music video. I got tunneled visioned and created a music video instead. I should have thought more about the time I had because I was staying up and rushing this, but it was still fun exploring After Effects’… effects – now that’s just really awkward to say. Because I’m pursuing game design this is still a good learning experience in creating animated shorts if I were ever to do that. What I wanted to portray in the video was, well, at the beginning, the death of her parents who were also enhanced beings. They were sought after Golden Fate and their bodies were taken away for experimentation. Of course, Lisa had no idea about these matters, only thinking the death of her parents was caused by misfortune, only to be later confronted by a beast-enhanced assassin of this organization. Being the cocky-mouthed bastard he was, this assassin spilled pretty much the whole can of beans about what happened to her parents as she was going to die anyway. One of her arms is detached for attempting to confront him and her head is taken away. What happens after is really abstract because to her it is what seems like a dream. In reality, her body and the detached arm sinks into the pool of blood that congregated around her and she later appears surfacing out of this pool later on her new body boiling for vengeance. Following the themes of the headless horsemen, she would seek for herself again – her head and vengeance for the lives of her closest family. There’s going to be a lot of character building before she gets to the stage of being an anti-hero… or is that something I should even pursue for her? This matter can only be decided by herself. Would her efforts be for naught? Or would she discover something else? As for the video, after knowing about the trademarked golden threads of fate, who else could it be besides from this being who granted her this power? Could he be doing this for his entertainment again? But why would he give such a power to this girl? When one realized this, they also acknowledge the monstrosity of power this being really held… to even give such fierce power to that girl, just how much power did he wield then? It shattered all hopes of whoever thought they had a chance against it – The God of Fate.