First Person Puzzle Game (Glacial World) Part 2
In this post, I’ll talk about the Second Build of Glacial World. After the playtest of the first build, I really wasn’t able to update much about the project. I prioritized the use of Maya assets for the game, as I wished to reduce the use of basic Unity shapes. My approach was making basic pieces that could connect with one another without much issue. This made it easy to build levels in a small time frame, which was important for the success of the project. I tried to also add music, but I found my attempts unsuccessful, and with the deadline approaching, had to leave that behind.
One thing I want to point out that was vital in regards to the development is my modular approach to level design, which I think was the best aspect in regards to my second build. I see building levels as something not unlike an exam, which requires a structure that checks the players knowledge of the game, and imbues new information as the game progresses. This can be taxing in terms of building a space to play in, specially when you find yourself as a one man army. Thus comes how mostly approach level design: I build the most basic building block I can see myself using for the project first, testing to make sure they work correctly, and then start building the levels, making sure to follow a simple system: Make sure players have a safe area in which they can experiment with a new element, while securing that they are conveyed clearly what it is that it does.
The room to the left in the center room of the Calm section demonstrates this in a nutshell. In order to activate the switch in the room, you have to deal with crumbling platforms. The platforms crumble after being stepped on, and likely the new player would end up falling to the bottom of the room. Then they would climb up and the path would respawn for them to try again. This is valuable, since in the following scene, the player finds himself dealing with more of those platforms, and they can see what they have to do now that they are informed of how the platforms work.
Here is a link to get the Second Build of the game.
https://www.dropbox.com/home/Public/Glacial%20World?preview=index.html