Object Impressionism Journal – Entry 2

Yesterday was my first Games 101 class and my teacher opened up by talking about the transformation of games throughout different time periods. From chess and other intricate and sophisticated games to board games like Monopoly for heaps of fun to the modern technological age of Virtual Reality. There can be all kinds of games. Games for entertainment or for a storytelling experience or even for education. My reason for wanting to go into game design is because I want to express myself through

storytelling. I never really thought of games as a way to express myself until my Games 101 teacher said he believed it was so on the first day of class. Especially because through storytelling, something formed from my experiences. There are many people who believe games to be a waste of time, which is why the games you play should be worth it. So towards game makers as artists, how can they make what they make with purpose? On a global scale, virtual reality could have an impact on education. Games could be a simulation for what they want to practice or learn. However, if its a simulation, it seems to be more of something active rather than academic, which isn’t necessarily a bad thing,

 

 

 

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